Continuing my attempt to update what I know about modding minecraft from 1.8 to 1.15. Based on my experience from this book;Continue reading
I have not touched the mod code I wrote for a couple years now. When Arun and Aditya Gupta wrote their book, the current version of Minecraft was 1.8. That was five years ago, and the current version is 1.15. Some things have changed. I want to document what I need to do to get my old mods running again on the newer version.Continue reading
As I work more and more with containers, I find myself wanting to make more use of them to segregate running third party apps. Taking the lead of Jessie Frazelle I figured I would try to run the Minecraft client in a Container on Fedora 25. As expected, it was a learning experience, but I got it. Here’s the summary:
I want to shoot a ray. And not just parallel to one of the axis of the cartesion coordinate system. I want to look in a direction and shoot a ray in that direction. I want to be able to shoot aray in any direction and walk on it. Like certain ice based superheros. And now I can do that.
Minecraft is a land of Cubes. And yet, in this blockland, it turns out the circle is a very powerful tool. Using the basics of trigonometry, we can build all sorts of things.
Minecraft uses the Cartesian coordinate system to locate and display blocks. That means that every block location in a Minecraft universe can be described using three values: X, Y, and Z. Even the player’s avatar “Steve” has a position recorded this way. If you type the F3 key, you can see a bunch of text on the screen. Buried in there somewhere are the 3 values for Steve’s position.